UI/UX Design for Anime Games: Menus, Stats, and More
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UI/UX Design for Anime Games: Menus, Stats, and More
Menus aren’t just utility—they’re part of the game’s soul. This course explores how to design immersive, user-friendly UI/UX for anime games, covering everything from stat menus and inventories to dialogue boxes and loading screens. You’ll balance functionality with anime aesthetics, crafting layouts that feel cohesive with your world’s tone while keeping the player experience intuitive and smooth.
Skill Level
Beginner
Purpose
An introduction to designing one simple, clean menu screen with basic anime-style visual touches.
What You Will Learn
- Learn the basics of interface layout, and practice designing one simple menu screen with clear user flow
Outcome
You'll be able to design one basic, functional menu layout with a clear sense of user flow.
$ 30.00
Skill Level
Intermediate
Purpose
Expands your UI vocabulary to stylized buttons, frames, and icon design that fit a cohesive anime aesthetic.
What You Will Learn
- Practice creating stylized menus, buttons, and frames, and study how color, icons, and fonts affect clarity and mood
Outcome
You'll be able to design a small set of stylized UI elements that feel cohesive and on-brand for a game's world.
$ 65.00
Skill Level
Advanced
Purpose
Adds more complex screens - inventories, dialogue boxes, loading screens - that balance functionality with anime aesthetics.
What You Will Learn
- Study how to design more complex UI screens such as inventories and dialogue boxes, and practice balancing functionality with stylized visuals
Outcome
You'll be able to design a fuller set of game UI screens that stay functional while matching your world's tone.
$ 200.00
Skill Level
Expert
Purpose
The complete UI/UX course, producing a small set of connected screens - for example a stat menu, inventory, and dialogue box - designed to feel like they belong to the same game.
What You Will Learn
- Work through the complete curriculum on layout, stylized UI elements, complex screen types, and basic HUD design, applying every concept to a connected set of screens that share consistent color, iconography, and typography
Outcome
You'll finish with a small, cohesive set of game UI screens and the design skills to build intuitive interfaces for future game projects.
English
Japanese